The Paths of the Damned

Session 9- Rats!
Venturing into the sewers our party of adventures discover the stuff of nightmares

Ragnar Urgrimson led the rest of his band through the streets towards the sewer entrance that he and Aurora discovered. [[:lealagrenzhann | Leala ] was quick to suggest a trip to the market to buy lanterns, oil and a small bird. The three where easy to acquire, although Cavindel still couldn’t find a buckler.

As the party made their way to the sewers entrance

XP Gained: 10

Session 7- The Strange Case of the Murdered Priest

16th of Signmarzeit 2522


Session 6- The Kidnappers Escape
The Party attempts to stop Claudio from escaping and despite heroic efforts fail.

15th of Signmarzeit 2522

Cavindel moved back to the door blocking Claudio, the Kidnapper’s ringleader, in the small room. Claudio then charged the two elves holding the door (Cavindel and Lanos)and thrust his rapier through Cavindel’s right arm and found it firmly lodged their. Meanwhile Uto Woldred was struggling against the lone thug on the landing failing to land a blow while taking one in the process.

Downstairs the tide was beginning to turn in the heroes favour, with Leala Grenzhann dropping a kidnapper, and moving on to the tougher kidnapper who’d been armed with the Blunderbuss.

Session 5- The Kidnapping
"The best plans of men and mice often go awry"

15th of Sigmarzeit 2522

After staying the night in the Altquarter casing the Estalian’s joint the party had a good idea of the number of kidnappers and drew up a rough routine. The party then spend most of the morning drafting up a plan, despite the arguing they where finally ready to move.

The basic plan was to have stealthy heroes climb onto the roof of the building and wait for one of the kidnappers to leave to get food. Once the kidnapper left, the rest of the party would try and break through the front door while the people on the roof would enter the building through a skylight.

Uto Woldred, Aurora, Cavindel, and Lanos climbed to the roof of the building- although attracted the attention of on of the guards who took a look in the attic to see what the noise was but luckily didn’t see the heroes perched on the roof.

As a kidnapper left to collect food, the rest of the party grabbed a large heavy beam and started to break the door down, rousing the kidnappers inside. Simultaneously the heroes on the roof started to make their way into the attic, but found that the ladders had been removed from to the attic.

Session 4- Middenheim
After the Drama of the journey, the Heroes arrive at the gates of Middenhiem.

11th-13th of Sigmarzeit 2522 (Days 4-6)

Despite Granny’s death the people of Untergard continued on their journey to Middenheim. With the group once more on well patrolled roads the remaining 3 days of traveling where surprisingly easy.

On 13th of Sigmarzeit the walled city of Middenheim, perched upon a mountain of solid rock came could be easily spotted in the distance.

14th of Sigmarzeit 2522

As the heroes approached the city, the toll of war was obvious. Several bodies still hung from the ropes they attempted to scale the walls with, and grave diggers where burying and burning bodies en mass.

Session 2- Travelling to Middenheim
The Journey to Middenheim

Our Party of Intrepid adventurers leave Untergard and continue traveling to Middenheim, meeting some interesting people along the way

After Gerard Schiller (Captain) made the announcement that they’d be leaving the village behind Aurora asked Hans Baumer if he would take the elf to see the band of beastmen. Both the elf and forester left the village and headed into the Drakwald. After several hours of traveling the forester and kithband where able to get a good look at the encamped beastman threat; there could be no doubt, the village would be overrun if it tried to stand against these monsters. Aurora decided that he’d seen enough and the duo made their way back to the village; arriving just after dark.

Meanwhile the rest of the group where dining with the Captain and the Priest Father Dietrich. As the priest introduced himself, it was evident that he was not local as he spoke with a soft Altdorfain accent. The conversation over dinner was mostly business, with both Leala and Ragnor offered to take a guard duty. Aurora arrived towards the end of dinner and relaid most of what he’d seen to the Captain; who promptly retired saying that he had preparations to finish.

Session 1- Untergard
The Beginning

Our story is the tale of 9 individuals. Refugees fleeing the descending hordes of Chaos. Desperately in search for a safe haven the group finds one in a small village called Untergard…

7th of Sigmarzeit 2522

Our Heroes go by the following names; Alfred Von Bark, Otto, Ragnar Urgrimson, Larak, Leala Grenzmann, Aurora, and Cavindel

The gates of Untergard opened and a rag-tag group entered the village. The morning sun revealing that the village had stood through troubled times, it seemed that not one building stood undamaged. The rubble strewn streets where strangely vacant, and the group soon became aware that most of the populous where gathered in the village square.

Upon entering the plaza it became obvious that the villagers where expecting an important speech- only a cursory glace was given to the newcomers and all eyes where turned back to a crate lying in a clearing at the top of the plaza. The villagers hushed chatter quickly ceased as an older man stepped up on to the box and cleared his throat to speak. The speaker stood with an air of authority, and despite his advancing years and white beard he looked very capable.


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